<root>
  <data name="IDS_LEADERBOARD_KILLS_EASY">
    <value>Kills Easy</value>
  </data>
  <data name="IDS_LEADERBOARD_KILLS_NORMAL">
    <value>Kills Normal</value>
  </data>
  <data name="IDS_LEADERBOARD_KILLS_HARD">
    <value>Kills Hard</value>
  </data>
  <data name="IDS_LEADERBOARD_MINING_BLOCKS_PEACEFUL">
    <value>Mining Blocks Peaceful</value>
  </data>
  <data name="IDS_LEADERBOARD_MINING_BLOCKS_EASY">
    <value>Mining Blocks Easy</value>
  </data>
  <data name="IDS_LEADERBOARD_MINING_BLOCKS_NORMAL">
    <value>Mining Blocks Normal</value>
  </data>
  <data name="IDS_LEADERBOARD_MINING_BLOCKS_HARD">
    <value>Mining Blocks Hard</value>
  </data>
  <data name="IDS_LEADERBOARD_FARMING_PEACEFUL">
    <value>Farming Peaceful</value>
  </data>
  <data name="IDS_LEADERBOARD_FARMING_EASY">
    <value>Farming Easy</value>
  </data>
  <data name="IDS_LEADERBOARD_FARMING_NORMAL">
    <value>Farming Normal</value>
  </data>
  <data name="IDS_LEADERBOARD_FARMING_HARD">
    <value>Farming Hard</value>
  </data>
  <data name="IDS_LEADERBOARD_TRAVELLING_PEACEFUL">
    <value>Traveling Peaceful</value>
  </data>
  <data name="IDS_LEADERBOARD_TRAVELLING_EASY">
    <value>Traveling Easy</value>
  </data>
  <data name="IDS_LEADERBOARD_TRAVELLING_NORMAL">
    <value>Traveling Normal</value>
  </data>
  <data name="IDS_LEADERBOARD_TRAVELLING_HARD">
    <value>Traveling Hard</value>
  </data>
</root>